Utvalda
Jämför webbutiker (1)
Procedural Content Generation for Games: Automate 3D Asset and Environment Creation with Blender Python and Geometry Nodes
Packt Publishing
procedural 3D modeling using Geometry Nodes in Blender: Discover the node based...
Springer
Procedural Content Generation in Games
Independently Published
PROCEDURAL CONTENT Generation FOR GAMES: Random World Creation Terrain Algorithms Resource Systems and Replayability
Mastering Blender 5.2: A Complete Guide to Professional 3D Modeling, Character Creation,...
Tillbaka till toppen