TACTICAL GAMBLE MANAGEMENT: Activate unit abilities by spending Gambles, carefully balancing risk and reward to unlock powerful effects on the battlefield. ASYMMETRIC MERCHANT FACTION: Command the Merchants Guild, a unique army focused on economy, flexible tactics, and calculated activation costs instead of brute force. LOW INITIATIVE, HIGH CONTROL: Units often act later in combat, but smart Gamble use allows precise timing, sniper shots, and strong positional play. DEEP STRATEGIC DECISIONS: Every ability has a cost, forcing players to plan ahead and decide which units are worth investing resources in. EXPANSION FOR NEUROSHIMA HEX! 3.0: Designed for 1–4 players; Ages 13+; Average playtime of 30 minutes.
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