MIT Press
Intermediate Public Economics, second edition
Characteristics of Games
The Worldbuilding Workshop: Teaching Critical Thinking and Empathy Through World Modeling, Simulation, Play
Accelerating Innovation: How to Elevate Your Organization through Ecosystem Engagement
the Originality of Avant Garde and Other Modernist Myths
A Darwinian Survival Guide: Hope for the Twenty First Century
Marguerite Duras Six Films /anglais
Introduction to Quantitative Economics
Thrive: Maximizing Well Being in the Age of AI
Data Feminism
Why We Cooperate
Deep Dream: Science Fiction Exploring the Future of Art
Return from the Stars
Artificial General Intelligence
The Decadent Bestiary
The Otherwise: Screenplay for a Horror Film That Never Was
The Laws of Simplicity: Design, Technology, Business, Life
Intellivision: How a Videogame System Battled Atari and Almost Bankrupted Barbie®
Uncertainty in Games
the Art of Failure: An Essay on Pain Playing Video Games
The Formal Semantics of Programming Languages: An Introduction
Super Power, Spoony Bards, and Silverware: The Nintendo Entertainment System
the Unseen Internet: Conjuring Occult in Digital Discourse
Revolutionary Demonology
Tillbaka till toppen